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Comprehensive Examples

This section provides complete, end-to-end examples that demonstrate how to implement complex Y Lang programs using Inkwell, combining multiple concepts from previous sections into working code generation patterns.

Example 1: Complete Function with Local Variables

Y Lang Source:

fn calculate_area(width: i64, height: i64) -> i64 {
    let area = width * height;
    let doubled = area * 2;
    doubled
}

Complete Inkwell Implementation:

#![allow(unused)]
fn main() {
use inkwell::context::Context;
use inkwell::types::BasicMetadataTypeEnum;

fn generate_calculate_area(context: &Context, module: &Module, builder: &Builder) {
    let i64_type = context.i64_type();

    // 1. Create function signature
    let param_types = vec![
        BasicMetadataTypeEnum::IntType(i64_type),
        BasicMetadataTypeEnum::IntType(i64_type),
    ];
    let fn_type = i64_type.fn_type(&param_types, false);
    let function = module.add_function("calculate_area", fn_type, None);

    // 2. Create entry block
    let entry_block = context.append_basic_block(function, "entry");
    builder.position_at_end(entry_block);

    // 3. Access parameters
    let width = function.get_nth_param(0).unwrap().into_int_value();
    let height = function.get_nth_param(1).unwrap().into_int_value();

    // 4. Allocate local variables
    let area_alloca = builder.build_alloca(i64_type, "area").unwrap();
    let doubled_alloca = builder.build_alloca(i64_type, "doubled").unwrap();

    // 5. Calculate and store area = width * height
    let area_value = builder.build_int_mul(width, height, "area_calc").unwrap();
    builder.build_store(area_alloca, area_value).unwrap();

    // 6. Calculate and store doubled = area * 2
    let area_loaded = builder.build_load(i64_type, area_alloca, "area_val").unwrap().into_int_value();
    let two = i64_type.const_int(2, false);
    let doubled_value = builder.build_int_mul(area_loaded, two, "doubled_calc").unwrap();
    builder.build_store(doubled_alloca, doubled_value).unwrap();

    // 7. Return doubled (last expression)
    let result = builder.build_load(i64_type, doubled_alloca, "result").unwrap();
    builder.build_return(Some(&result)).unwrap();
}
}

Generated LLVM IR:

define i64 @calculate_area(i64 %0, i64 %1) {
entry:
  %area = alloca i64
  %doubled = alloca i64
  %area_calc = mul i64 %0, %1
  store i64 %area_calc, ptr %area
  %area_val = load i64, ptr %area
  %doubled_calc = mul i64 %area_val, 2
  store i64 %doubled_calc, ptr %doubled
  %result = load i64, ptr %doubled
  ret i64 %result
}

Key Implementation Steps:

  1. Define function signature with parameter types
  2. Create entry basic block for function body
  3. Extract parameters using get_nth_param()
  4. Allocate local variables with build_alloca()
  5. Generate computation instructions
  6. Store intermediate results in local variables
  7. Load final result and return it

Example 2: Conditional Expression with Complex Logic

Y Lang Source:

fn grade_classifier(score: i64) -> i64 {
    if score >= 90 {
        1  // A grade
    } else if score >= 80 {
        2  // B grade
    } else if score >= 70 {
        3  // C grade
    } else {
        4  // F grade
    }
}

Complete Inkwell Implementation:

#![allow(unused)]
fn main() {
fn generate_grade_classifier(context: &Context, module: &Module, builder: &Builder) {
    let i64_type = context.i64_type();

    // Function signature
    let param_types = vec![BasicMetadataTypeEnum::IntType(i64_type)];
    let fn_type = i64_type.fn_type(&param_types, false);
    let function = module.add_function("grade_classifier", fn_type, None);

    // Create all basic blocks
    let entry_block = context.append_basic_block(function, "entry");
    let check_90_block = context.append_basic_block(function, "check_90");
    let check_80_block = context.append_basic_block(function, "check_80");
    let check_70_block = context.append_basic_block(function, "check_70");
    let grade_a_block = context.append_basic_block(function, "grade_a");
    let grade_b_block = context.append_basic_block(function, "grade_b");
    let grade_c_block = context.append_basic_block(function, "grade_c");
    let grade_f_block = context.append_basic_block(function, "grade_f");
    let merge_block = context.append_basic_block(function, "merge");

    // Entry: get parameter and start checking
    builder.position_at_end(entry_block);
    let score = function.get_nth_param(0).unwrap().into_int_value();
    builder.build_unconditional_branch(check_90_block).unwrap();

    // Check if score >= 90
    builder.position_at_end(check_90_block);
    let ninety = i64_type.const_int(90, false);
    let is_90_or_above = builder.build_int_compare(
        IntPredicate::SGE, score, ninety, "is_90_or_above"
    ).unwrap();
    builder.build_conditional_branch(is_90_or_above, grade_a_block, check_80_block).unwrap();

    // Check if score >= 80
    builder.position_at_end(check_80_block);
    let eighty = i64_type.const_int(80, false);
    let is_80_or_above = builder.build_int_compare(
        IntPredicate::SGE, score, eighty, "is_80_or_above"
    ).unwrap();
    builder.build_conditional_branch(is_80_or_above, grade_b_block, check_70_block).unwrap();

    // Check if score >= 70
    builder.position_at_end(check_70_block);
    let seventy = i64_type.const_int(70, false);
    let is_70_or_above = builder.build_int_compare(
        IntPredicate::SGE, score, seventy, "is_70_or_above"
    ).unwrap();
    builder.build_conditional_branch(is_70_or_above, grade_c_block, grade_f_block).unwrap();

    // Grade outcomes
    builder.position_at_end(grade_a_block);
    let grade_a = i64_type.const_int(1, false);
    builder.build_unconditional_branch(merge_block).unwrap();

    builder.position_at_end(grade_b_block);
    let grade_b = i64_type.const_int(2, false);
    builder.build_unconditional_branch(merge_block).unwrap();

    builder.position_at_end(grade_c_block);
    let grade_c = i64_type.const_int(3, false);
    builder.build_unconditional_branch(merge_block).unwrap();

    builder.position_at_end(grade_f_block);
    let grade_f = i64_type.const_int(4, false);
    builder.build_unconditional_branch(merge_block).unwrap();

    // Merge all paths with PHI
    builder.position_at_end(merge_block);
    let phi = builder.build_phi(i64_type, "grade_result").unwrap();
    phi.add_incoming(&[
        (&grade_a, grade_a_block),
        (&grade_b, grade_b_block),
        (&grade_c, grade_c_block),
        (&grade_f, grade_f_block),
    ]);

    builder.build_return(Some(&phi.as_basic_value())).unwrap();
}
}

Generated LLVM IR:

define i64 @grade_classifier(i64 %0) {
entry:
  br label %check_90

check_90:
  %is_90_or_above = icmp sge i64 %0, 90
  br i1 %is_90_or_above, label %grade_a, label %check_80

check_80:
  %is_80_or_above = icmp sge i64 %0, 80
  br i1 %is_80_or_above, label %grade_b, label %check_70

check_70:
  %is_70_or_above = icmp sge i64 %0, 70
  br i1 %is_70_or_above, label %grade_c, label %grade_f

grade_a:
  br label %merge

grade_b:
  br label %merge

grade_c:
  br label %merge

grade_f:
  br label %merge

merge:
  %grade_result = phi i64 [ 1, %grade_a ], [ 2, %grade_b ], [ 3, %grade_c ], [ 4, %grade_f ]
  ret i64 %grade_result
}

Example 3: Struct with Methods and Array Processing

Y Lang Source:

struct Point {
    x: i64,
    y: i64
}

fn process_points(points: [Point; 3]) -> i64 {
    let mut sum = 0;
    let mut i = 0;
    while i < 3 {
        let point = points[i];
        sum = sum + point.x + point.y;
        i = i + 1;
    }
    sum
}

Complete Inkwell Implementation:

#![allow(unused)]
fn main() {
fn generate_point_processing(context: &Context, module: &Module, builder: &Builder) {
    let i64_type = context.i64_type();

    // 1. Define Point struct type
    let point_type = context.struct_type(&[
        i64_type.into(), // x field
        i64_type.into(), // y field
    ], false);

    // 2. Define array type: [Point; 3]
    let point_array_type = point_type.array_type(3);

    // 3. Function signature: fn process_points(points: [Point; 3]) -> i64
    let param_types = vec![BasicMetadataTypeEnum::ArrayType(point_array_type)];
    let fn_type = i64_type.fn_type(&param_types, false);
    let function = module.add_function("process_points", fn_type, None);

    // 4. Create basic blocks
    let entry_block = context.append_basic_block(function, "entry");
    let loop_header = context.append_basic_block(function, "loop_header");
    let loop_body = context.append_basic_block(function, "loop_body");
    let loop_exit = context.append_basic_block(function, "loop_exit");

    // 5. Entry block: initialize variables
    builder.position_at_end(entry_block);

    // Copy array parameter to local memory
    let points_param = function.get_nth_param(0).unwrap().into_array_value();
    let points_alloca = builder.build_alloca(point_array_type, "points").unwrap();
    builder.build_store(points_alloca, points_param).unwrap();

    // Initialize local variables
    let sum_alloca = builder.build_alloca(i64_type, "sum").unwrap();
    let i_alloca = builder.build_alloca(i64_type, "i").unwrap();

    let zero = i64_type.const_zero();
    builder.build_store(sum_alloca, zero).unwrap();
    builder.build_store(i_alloca, zero).unwrap();

    builder.build_unconditional_branch(loop_header).unwrap();

    // 6. Loop header: check condition i < 3
    builder.position_at_end(loop_header);
    let current_i = builder.build_load(i64_type, i_alloca, "current_i").unwrap().into_int_value();
    let three = i64_type.const_int(3, false);
    let condition = builder.build_int_compare(
        IntPredicate::SLT, current_i, three, "i_lt_3"
    ).unwrap();
    builder.build_conditional_branch(condition, loop_body, loop_exit).unwrap();

    // 7. Loop body: process array element
    builder.position_at_end(loop_body);

    // Access points[i]
    let zero_idx = i64_type.const_zero();
    let current_i_body = builder.build_load(i64_type, i_alloca, "i_for_access").unwrap().into_int_value();

    let point_ptr = unsafe {
        builder.build_gep(
            point_array_type,
            points_alloca,
            &[zero_idx, current_i_body],
            "point_ptr"
        ).unwrap()
    };

    // Load point struct
    let point = builder.build_load(point_type, point_ptr, "point").unwrap().into_struct_value();

    // Extract x and y fields
    let point_x = builder.build_extract_value(point, 0, "point_x").unwrap().into_int_value();
    let point_y = builder.build_extract_value(point, 1, "point_y").unwrap().into_int_value();

    // Update sum: sum = sum + point.x + point.y
    let current_sum = builder.build_load(i64_type, sum_alloca, "current_sum").unwrap().into_int_value();
    let sum_plus_x = builder.build_int_add(current_sum, point_x, "sum_plus_x").unwrap();
    let new_sum = builder.build_int_add(sum_plus_x, point_y, "new_sum").unwrap();
    builder.build_store(sum_alloca, new_sum).unwrap();

    // Update i: i = i + 1
    let one = i64_type.const_int(1, false);
    let i_for_increment = builder.build_load(i64_type, i_alloca, "i_for_inc").unwrap().into_int_value();
    let new_i = builder.build_int_add(i_for_increment, one, "new_i").unwrap();
    builder.build_store(i_alloca, new_i).unwrap();

    builder.build_unconditional_branch(loop_header).unwrap();

    // 8. Loop exit: return sum
    builder.position_at_end(loop_exit);
    let final_sum = builder.build_load(i64_type, sum_alloca, "final_sum").unwrap();
    builder.build_return(Some(&final_sum)).unwrap();
}
}

Generated LLVM IR:

%Point = type { i64, i64 }

define i64 @process_points([3 x %Point] %0) {
entry:
  %points = alloca [3 x %Point]
  store [3 x %Point] %0, ptr %points
  %sum = alloca i64
  %i = alloca i64
  store i64 0, ptr %sum
  store i64 0, ptr %i
  br label %loop_header

loop_header:
  %current_i = load i64, ptr %i
  %i_lt_3 = icmp slt i64 %current_i, 3
  br i1 %i_lt_3, label %loop_body, label %loop_exit

loop_body:
  %i_for_access = load i64, ptr %i
  %point_ptr = getelementptr [3 x %Point], ptr %points, i64 0, i64 %i_for_access
  %point = load %Point, ptr %point_ptr
  %point_x = extractvalue %Point %point, 0
  %point_y = extractvalue %Point %point, 1
  %current_sum = load i64, ptr %sum
  %sum_plus_x = add i64 %current_sum, %point_x
  %new_sum = add i64 %sum_plus_x, %point_y
  store i64 %new_sum, ptr %sum
  %i_for_inc = load i64, ptr %i
  %new_i = add i64 %i_for_inc, 1
  store i64 %new_i, ptr %i
  br label %loop_header

loop_exit:
  %final_sum = load i64, ptr %sum
  ret i64 %final_sum
}

Example 4: Higher-Order Function with Closure

Y Lang Source:

fn map_and_sum(arr: [i64; 3], transform: |i64| -> i64) -> i64 {
    let mut sum = 0;
    let mut i = 0;
    while i < 3 {
        let transformed = transform(arr[i]);
        sum = sum + transformed;
        i = i + 1;
    }
    sum
}

fn main() -> i64 {
    let numbers = [1, 2, 3];
    let multiplier = 10;
    let closure = |x| x * multiplier;
    map_and_sum(numbers, closure)
}

Complete Inkwell Implementation:

#![allow(unused)]
fn main() {
fn generate_closure_example(context: &Context, module: &Module, builder: &Builder) {
    let i64_type = context.i64_type();
    let ptr_type = context.ptr_type(Default::default());

    // 1. Define closure environment for captured variables
    let closure_env_type = context.struct_type(&[
        i64_type.into(), // captured multiplier
    ], false);

    // 2. Define closure function type: (env*, i64) -> i64
    let closure_fn_param_types = vec![
        BasicMetadataTypeEnum::PointerType(closure_env_type.ptr_type(Default::default())),
        BasicMetadataTypeEnum::IntType(i64_type),
    ];
    let closure_fn_type = i64_type.fn_type(&closure_fn_param_types, false);

    // 3. Define closure representation: {fn_ptr, env_ptr}
    let closure_type = context.struct_type(&[
        closure_fn_type.ptr_type(Default::default()).into(),
        closure_env_type.ptr_type(Default::default()).into(),
    ], false);

    // 4. Generate the closure function: |x| x * multiplier
    let closure_function = module.add_function("closure_multiply", closure_fn_type, None);
    let closure_entry = context.append_basic_block(closure_function, "entry");
    builder.position_at_end(closure_entry);

    let env_param = closure_function.get_nth_param(0).unwrap().into_pointer_value();
    let x_param = closure_function.get_nth_param(1).unwrap().into_int_value();

    // Extract multiplier from environment
    let multiplier_ptr = builder.build_struct_gep(closure_env_type, env_param, 0, "multiplier_ptr").unwrap();
    let multiplier = builder.build_load(i64_type, multiplier_ptr, "multiplier").unwrap().into_int_value();

    // Compute x * multiplier
    let result = builder.build_int_mul(x_param, multiplier, "multiply_result").unwrap();
    builder.build_return(Some(&result)).unwrap();

    // 5. Generate map_and_sum function
    let array_type = i64_type.array_type(3);
    let map_sum_param_types = vec![
        BasicMetadataTypeEnum::ArrayType(array_type),
        BasicMetadataTypeEnum::StructType(closure_type),
    ];
    let map_sum_fn_type = i64_type.fn_type(&map_sum_param_types, false);
    let map_sum_function = module.add_function("map_and_sum", map_sum_fn_type, None);

    // Map and sum implementation blocks
    let entry_block = context.append_basic_block(map_sum_function, "entry");
    let loop_header = context.append_basic_block(map_sum_function, "loop_header");
    let loop_body = context.append_basic_block(map_sum_function, "loop_body");
    let loop_exit = context.append_basic_block(map_sum_function, "loop_exit");

    builder.position_at_end(entry_block);

    // Copy parameters to local memory
    let arr_param = map_sum_function.get_nth_param(0).unwrap().into_array_value();
    let closure_param = map_sum_function.get_nth_param(1).unwrap().into_struct_value();

    let arr_alloca = builder.build_alloca(array_type, "arr").unwrap();
    let closure_alloca = builder.build_alloca(closure_type, "closure").unwrap();

    builder.build_store(arr_alloca, arr_param).unwrap();
    builder.build_store(closure_alloca, closure_param).unwrap();

    // Initialize loop variables
    let sum_alloca = builder.build_alloca(i64_type, "sum").unwrap();
    let i_alloca = builder.build_alloca(i64_type, "i").unwrap();

    let zero = i64_type.const_zero();
    builder.build_store(sum_alloca, zero).unwrap();
    builder.build_store(i_alloca, zero).unwrap();

    builder.build_unconditional_branch(loop_header).unwrap();

    // Loop header
    builder.position_at_end(loop_header);
    let current_i = builder.build_load(i64_type, i_alloca, "current_i").unwrap().into_int_value();
    let three = i64_type.const_int(3, false);
    let condition = builder.build_int_compare(IntPredicate::SLT, current_i, three, "i_lt_3").unwrap();
    builder.build_conditional_branch(condition, loop_body, loop_exit).unwrap();

    // Loop body: call closure with array element
    builder.position_at_end(loop_body);

    // Get arr[i]
    let zero_idx = i64_type.const_zero();
    let i_for_access = builder.build_load(i64_type, i_alloca, "i_for_access").unwrap().into_int_value();
    let elem_ptr = unsafe {
        builder.build_gep(array_type, arr_alloca, &[zero_idx, i_for_access], "elem_ptr").unwrap()
    };
    let elem_value = builder.build_load(i64_type, elem_ptr, "elem_value").unwrap().into_int_value();

    // Extract closure function and environment
    let closure_loaded = builder.build_load(closure_type, closure_alloca, "closure_loaded").unwrap().into_struct_value();
    let fn_ptr = builder.build_extract_value(closure_loaded, 0, "fn_ptr").unwrap().into_pointer_value();
    let env_ptr = builder.build_extract_value(closure_loaded, 1, "env_ptr").unwrap().into_pointer_value();

    // Call closure: transform(arr[i])
    let call_args = vec![env_ptr.into(), elem_value.into()];
    let transformed = builder.build_indirect_call(closure_fn_type, fn_ptr, &call_args, "transformed").unwrap()
        .try_as_basic_value().left().unwrap().into_int_value();

    // Update sum
    let current_sum = builder.build_load(i64_type, sum_alloca, "current_sum").unwrap().into_int_value();
    let new_sum = builder.build_int_add(current_sum, transformed, "new_sum").unwrap();
    builder.build_store(sum_alloca, new_sum).unwrap();

    // Update i
    let one = i64_type.const_int(1, false);
    let i_for_inc = builder.build_load(i64_type, i_alloca, "i_for_inc").unwrap().into_int_value();
    let new_i = builder.build_int_add(i_for_inc, one, "new_i").unwrap();
    builder.build_store(i_alloca, new_i).unwrap();

    builder.build_unconditional_branch(loop_header).unwrap();

    // Loop exit
    builder.position_at_end(loop_exit);
    let final_sum = builder.build_load(i64_type, sum_alloca, "final_sum").unwrap();
    builder.build_return(Some(&final_sum)).unwrap();

    // 6. Generate main function
    let main_fn_type = i64_type.fn_type(&[], false);
    let main_function = module.add_function("main", main_fn_type, None);
    let main_entry = context.append_basic_block(main_function, "entry");
    builder.position_at_end(main_entry);

    // Create numbers array: [1, 2, 3]
    let numbers_array = i64_type.const_array(&[
        i64_type.const_int(1, false),
        i64_type.const_int(2, false),
        i64_type.const_int(3, false),
    ]);

    // Create closure environment with multiplier = 10
    let multiplier_value = i64_type.const_int(10, false);
    let env_alloca = builder.build_alloca(closure_env_type, "env").unwrap();
    let multiplier_field = builder.build_struct_gep(closure_env_type, env_alloca, 0, "multiplier_field").unwrap();
    builder.build_store(multiplier_field, multiplier_value).unwrap();

    // Create closure struct
    let closure_struct_alloca = builder.build_alloca(closure_type, "closure_struct").unwrap();
    let fn_ptr_field = builder.build_struct_gep(closure_type, closure_struct_alloca, 0, "fn_ptr_field").unwrap();
    let env_ptr_field = builder.build_struct_gep(closure_type, closure_struct_alloca, 1, "env_ptr_field").unwrap();

    let closure_fn_ptr = closure_function.as_global_value().as_pointer_value();
    builder.build_store(fn_ptr_field, closure_fn_ptr).unwrap();
    builder.build_store(env_ptr_field, env_alloca).unwrap();

    // Call map_and_sum
    let closure_struct_value = builder.build_load(closure_type, closure_struct_alloca, "closure_value").unwrap();
    let call_args = vec![numbers_array.into(), closure_struct_value.into()];
    let result = builder.build_call(map_sum_function, &call_args, "map_sum_result").unwrap()
        .try_as_basic_value().left().unwrap();

    builder.build_return(Some(&result)).unwrap();
}
}

Generated LLVM IR:

%ClosureEnv = type { i64 }
%Closure = type { ptr, ptr }

define i64 @closure_multiply(ptr %0, i64 %1) {
entry:
  %multiplier_ptr = getelementptr %ClosureEnv, ptr %0, i32 0, i32 0
  %multiplier = load i64, ptr %multiplier_ptr
  %multiply_result = mul i64 %1, %multiplier
  ret i64 %multiply_result
}

define i64 @map_and_sum([3 x i64] %0, %Closure %1) {
entry:
  %arr = alloca [3 x i64]
  store [3 x i64] %0, ptr %arr
  %closure = alloca %Closure
  store %Closure %1, ptr %closure
  %sum = alloca i64
  %i = alloca i64
  store i64 0, ptr %sum
  store i64 0, ptr %i
  br label %loop_header

loop_header:
  %current_i = load i64, ptr %i
  %i_lt_3 = icmp slt i64 %current_i, 3
  br i1 %i_lt_3, label %loop_body, label %loop_exit

loop_body:
  %i_for_access = load i64, ptr %i
  %elem_ptr = getelementptr [3 x i64], ptr %arr, i64 0, i64 %i_for_access
  %elem_value = load i64, ptr %elem_ptr
  %closure_loaded = load %Closure, ptr %closure
  %fn_ptr = extractvalue %Closure %closure_loaded, 0
  %env_ptr = extractvalue %Closure %closure_loaded, 1
  %transformed = call i64 %fn_ptr(ptr %env_ptr, i64 %elem_value)
  %current_sum = load i64, ptr %sum
  %new_sum = add i64 %current_sum, %transformed
  store i64 %new_sum, ptr %sum
  %i_for_inc = load i64, ptr %i
  %new_i = add i64 %i_for_inc, 1
  store i64 %new_i, ptr %i
  br label %loop_header

loop_exit:
  %final_sum = load i64, ptr %sum
  ret i64 %final_sum
}

define i64 @main() {
entry:
  %env = alloca %ClosureEnv
  %multiplier_field = getelementptr %ClosureEnv, ptr %env, i32 0, i32 0
  store i64 10, ptr %multiplier_field
  %closure_struct = alloca %Closure
  %fn_ptr_field = getelementptr %Closure, ptr %closure_struct, i32 0, i32 0
  %env_ptr_field = getelementptr %Closure, ptr %closure_struct, i32 0, i32 1
  store ptr @closure_multiply, ptr %fn_ptr_field
  store ptr %env, ptr %env_ptr_field
  %closure_value = load %Closure, ptr %closure_struct
  %map_sum_result = call i64 @map_and_sum([3 x i64] [i64 1, i64 2, i64 3], %Closure %closure_value)
  ret i64 %map_sum_result
}

Implementation Patterns Summary

Pattern 1: Function Structure

  1. Define signature - Parameter types and return type
  2. Create entry block - Starting point for function body
  3. Handle parameters - Extract and optionally allocate for mutation
  4. Generate body - Implement function logic with LLVM instructions
  5. Handle return - Return value or void

Pattern 2: Control Flow

  1. Create all blocks first - Plan the control flow graph
  2. Position builder - Move between blocks systematically
  3. Generate conditions - Use comparison instructions
  4. Branch appropriately - Conditional or unconditional branches
  5. Merge with PHI - Combine values from different paths

Pattern 3: Data Structures

  1. Define types - Struct, array, or composite types
  2. Allocate storage - Stack allocation for local data
  3. Access elements - GEP for arrays, struct_gep for structs
  4. Load/store values - Move data between memory and registers
  5. Extract/insert - Work with composite values directly

Pattern 4: Complex Features

  1. Plan data representation - How to represent language features in LLVM
  2. Create helper structures - Environment structs for closures, etc.
  3. Generate helper functions - Functions that implement language semantics
  4. Coordinate multiple components - Tie together all the pieces
  5. Optimize for clarity - Keep generated code readable and efficient

These examples demonstrate how to combine the individual concepts from previous sections into complete, working implementations of Y Lang programs using Inkwell and LLVM IR generation.