Advanced Constructs
This section covers implementing Y Lang's advanced language constructs using Inkwell, including lambda expressions, closures, method calls, and pattern matching patterns that require sophisticated LLVM IR generation.
Lambda Expressions and Function Values
Why lambdas need special handling: Lambda expressions create anonymous functions that can capture variables from their environment, requiring careful management of function pointers, closure environments, and calling conventions.
Basic Lambda Expression
Y Lang lambdas are first-class values that can be passed around and called:
#![allow(unused)] fn main() { use inkwell::context::Context; use inkwell::types::BasicMetadataTypeEnum; let context = Context::create(); let module = context.create_module("lambdas"); let builder = context.create_builder(); let i64_type = context.i64_type(); let ptr_type = context.ptr_type(Default::default()); // Lambda: |x: i64| -> i64 { x + 1 } // Step 1: Create the lambda function let lambda_param_types = vec![BasicMetadataTypeEnum::IntType(i64_type)]; let lambda_fn_type = i64_type.fn_type(&lambda_param_types, false); let lambda_function = module.add_function("lambda_0", lambda_fn_type, None); // Step 2: Implement lambda body let lambda_entry = context.append_basic_block(lambda_function, "entry"); builder.position_at_end(lambda_entry); let x_param = lambda_function.get_nth_param(0).unwrap().into_int_value(); let one = i64_type.const_int(1, false); let result = builder.build_int_add(x_param, one, "add_one").unwrap(); builder.build_return(Some(&result)).unwrap(); // Step 3: Create function pointer value let lambda_ptr = lambda_function.as_global_value().as_pointer_value(); }
Generated LLVM IR:
define i64 @lambda_0(i64 %0) {
entry:
%add_one = add i64 %0, 1
ret i64 %add_one
}
; Usage would involve function pointer: @lambda_0
Lambda with Variable Capture (Closures)
Closures capture variables from their enclosing scope, requiring environment structures:
#![allow(unused)] fn main() { // Y Lang: let y = 10; let closure = |x| x + y; // This requires creating a closure environment // Step 1: Define closure environment structure let closure_env_type = context.struct_type(&[ i64_type.into(), // captured variable 'y' ], false); // Step 2: Create closure function that takes environment + parameters let closure_param_types = vec![ BasicMetadataTypeEnum::PointerType(closure_env_type.ptr_type(Default::default())), // env BasicMetadataTypeEnum::IntType(i64_type), // x parameter ]; let closure_fn_type = i64_type.fn_type(&closure_param_types, false); let closure_function = module.add_function("closure_0", closure_fn_type, None); // Step 3: Implement closure body let closure_entry = context.append_basic_block(closure_function, "entry"); builder.position_at_end(closure_entry); let env_param = closure_function.get_nth_param(0).unwrap().into_pointer_value(); let x_param = closure_function.get_nth_param(1).unwrap().into_int_value(); // Extract captured variable from environment let y_ptr = builder.build_struct_gep(closure_env_type, env_param, 0, "y_ptr").unwrap(); let y_val = builder.build_load(i64_type, y_ptr, "y_val").unwrap().into_int_value(); // Compute x + y let closure_result = builder.build_int_add(x_param, y_val, "x_plus_y").unwrap(); builder.build_return(Some(&closure_result)).unwrap(); // Step 4: Create closure environment at runtime let y_value = i64_type.const_int(10, false); let env_alloca = builder.build_alloca(closure_env_type, "closure_env").unwrap(); let y_field_ptr = builder.build_struct_gep(closure_env_type, env_alloca, 0, "y_field").unwrap(); builder.build_store(y_field_ptr, y_value).unwrap(); // Step 5: Create closure representation (function pointer + environment) let closure_type = context.struct_type(&[ closure_fn_type.ptr_type(Default::default()).into(), // function pointer closure_env_type.ptr_type(Default::default()).into(), // environment pointer ], false); let closure_alloca = builder.build_alloca(closure_type, "closure").unwrap(); let fn_ptr_field = builder.build_struct_gep(closure_type, closure_alloca, 0, "fn_ptr_field").unwrap(); let env_ptr_field = builder.build_struct_gep(closure_type, closure_alloca, 1, "env_ptr_field").unwrap(); let closure_fn_ptr = closure_function.as_global_value().as_pointer_value(); builder.build_store(fn_ptr_field, closure_fn_ptr).unwrap(); builder.build_store(env_ptr_field, env_alloca).unwrap(); }
Generated LLVM IR:
%ClosureEnv = type { i64 }
%Closure = type { ptr, ptr }
define i64 @closure_0(ptr %0, i64 %1) {
entry:
%y_ptr = getelementptr %ClosureEnv, ptr %0, i32 0, i32 0
%y_val = load i64, ptr %y_ptr
%x_plus_y = add i64 %1, %y_val
ret i64 %x_plus_y
}
; Environment creation:
%closure_env = alloca %ClosureEnv
%y_field = getelementptr %ClosureEnv, ptr %closure_env, i32 0, i32 0
store i64 10, ptr %y_field
; Closure creation:
%closure = alloca %Closure
%fn_ptr_field = getelementptr %Closure, ptr %closure, i32 0, i32 0
%env_ptr_field = getelementptr %Closure, ptr %closure, i32 0, i32 1
store ptr @closure_0, ptr %fn_ptr_field
store ptr %closure_env, ptr %env_ptr_field
Calling Closures
Closures are called by extracting their function pointer and environment:
#![allow(unused)] fn main() { // Call closure: closure(42) let arg_value = i64_type.const_int(42, false); // Extract function pointer and environment let fn_ptr_ptr = builder.build_struct_gep(closure_type, closure_alloca, 0, "fn_ptr_ptr").unwrap(); let env_ptr_ptr = builder.build_struct_gep(closure_type, closure_alloca, 1, "env_ptr_ptr").unwrap(); let fn_ptr = builder.build_load(closure_fn_type.ptr_type(Default::default()), fn_ptr_ptr, "fn_ptr").unwrap().into_pointer_value(); let env_ptr = builder.build_load(closure_env_type.ptr_type(Default::default()), env_ptr_ptr, "env_ptr").unwrap().into_pointer_value(); // Call with environment and arguments let call_args = vec![env_ptr.into(), arg_value.into()]; let call_result = builder.build_indirect_call(closure_fn_type, fn_ptr, &call_args, "closure_call").unwrap(); }
Generated LLVM IR:
%fn_ptr_ptr = getelementptr %Closure, ptr %closure, i32 0, i32 0
%env_ptr_ptr = getelementptr %Closure, ptr %closure, i32 0, i32 1
%fn_ptr = load ptr, ptr %fn_ptr_ptr
%env_ptr = load ptr, ptr %env_ptr_ptr
%closure_call = call i64 %fn_ptr(ptr %env_ptr, i64 42)
Method Calls and Object-Oriented Patterns
Why method calls need special handling: Y Lang method calls require dynamic dispatch, self
parameter handling, and potentially virtual function tables for polymorphism.
Simple Method Call
Method calls pass the receiver as the first parameter:
#![allow(unused)] fn main() { // Y Lang: point.distance_from_origin() // Where point is a struct with x, y fields // Method function: fn distance_from_origin(self: &Point) -> f64 let point_type = context.struct_type(&[i64_type.into(), i64_type.into()], false); let f64_type = context.f64_type(); let method_param_types = vec![ BasicMetadataTypeEnum::PointerType(point_type.ptr_type(Default::default())), // &self ]; let method_fn_type = f64_type.fn_type(&method_param_types, false); let method_function = module.add_function("Point_distance_from_origin", method_fn_type, None); // Implement method body let method_entry = context.append_basic_block(method_function, "entry"); builder.position_at_end(method_entry); let self_param = method_function.get_nth_param(0).unwrap().into_pointer_value(); // Load x and y fields let x_ptr = builder.build_struct_gep(point_type, self_param, 0, "x_ptr").unwrap(); let y_ptr = builder.build_struct_gep(point_type, self_param, 1, "y_ptr").unwrap(); let x_val = builder.build_load(i64_type, x_ptr, "x").unwrap().into_int_value(); let y_val = builder.build_load(i64_type, y_ptr, "y").unwrap().into_int_value(); // Convert to float for calculation let x_float = builder.build_signed_int_to_float(x_val, f64_type, "x_float").unwrap(); let y_float = builder.build_signed_int_to_float(y_val, f64_type, "y_float").unwrap(); // Calculate sqrt(x^2 + y^2) let x_squared = builder.build_float_mul(x_float, x_float, "x_squared").unwrap(); let y_squared = builder.build_float_mul(y_float, y_float, "y_squared").unwrap(); let sum_squares = builder.build_float_add(x_squared, y_squared, "sum_squares").unwrap(); // Call sqrt intrinsic let sqrt_intrinsic = module.get_function("llvm.sqrt.f64").unwrap_or_else(|| { let sqrt_fn_type = f64_type.fn_type(&[BasicMetadataTypeEnum::FloatType(f64_type)], false); module.add_function("llvm.sqrt.f64", sqrt_fn_type, None) }); let sqrt_result = builder.build_call(sqrt_intrinsic, &[sum_squares.into()], "distance").unwrap() .try_as_basic_value().left().unwrap(); builder.build_return(Some(&sqrt_result)).unwrap(); // Method call: point.distance_from_origin() let point_alloca = builder.build_alloca(point_type, "point").unwrap(); // ... initialize point ... let method_result = builder.build_call(method_function, &[point_alloca.into()], "method_call").unwrap(); }
Generated LLVM IR:
define double @Point_distance_from_origin(ptr %0) {
entry:
%x_ptr = getelementptr { i64, i64 }, ptr %0, i32 0, i32 0
%y_ptr = getelementptr { i64, i64 }, ptr %0, i32 0, i32 1
%x = load i64, ptr %x_ptr
%y = load i64, ptr %y_ptr
%x_float = sitofp i64 %x to double
%y_float = sitofp i64 %y to double
%x_squared = fmul double %x_float, %x_float
%y_squared = fmul double %y_float, %y_float
%sum_squares = fadd double %x_squared, %y_squared
%distance = call double @llvm.sqrt.f64(double %sum_squares)
ret double %distance
}
; Method call:
%method_call = call double @Point_distance_from_origin(ptr %point)
Method Chaining
Method chaining requires careful handling of return values:
#![allow(unused)] fn main() { // Y Lang: builder.add(1).multiply(2).build() // Each method returns self or a new value // Methods that return self for chaining let builder_type = context.struct_type(&[i64_type.into()], false); // { value: i64 } // add method: fn add(mut self, n: i64) -> Self let add_method_params = vec![ BasicMetadataTypeEnum::PointerType(builder_type.ptr_type(Default::default())), // &mut self BasicMetadataTypeEnum::IntType(i64_type), // n ]; let add_method_type = context.void_type().fn_type(&add_method_params, false); let add_method = module.add_function("Builder_add", add_method_type, None); let add_entry = context.append_basic_block(add_method, "entry"); builder.position_at_end(add_entry); let self_param = add_method.get_nth_param(0).unwrap().into_pointer_value(); let n_param = add_method.get_nth_param(1).unwrap().into_int_value(); // Modify self.value += n let value_ptr = builder.build_struct_gep(builder_type, self_param, 0, "value_ptr").unwrap(); let current_value = builder.build_load(i64_type, value_ptr, "current").unwrap().into_int_value(); let new_value = builder.build_int_add(current_value, n_param, "new_value").unwrap(); builder.build_store(value_ptr, new_value).unwrap(); builder.build_return(None).unwrap(); // Void return, self is modified in place // Chained call: builder.add(1).multiply(2) let builder_alloca = builder.build_alloca(builder_type, "builder").unwrap(); // First call: builder.add(1) builder.build_call(add_method, &[builder_alloca.into(), i64_type.const_int(1, false).into()], "add_call").unwrap(); // Second call on same object: .multiply(2) // multiply_method implementation would be similar... }
Pattern Matching
Why pattern matching is complex: Pattern matching requires decision trees, value extraction, and exhaustiveness checking while maintaining efficient branching.
Simple Pattern Matching
Y Lang pattern matching on enums and values:
#![allow(unused)] fn main() { // Y Lang enum: enum Option<T> { None, Some(T) } // Pattern match: match option { None => 0, Some(x) => x } // Represent Option<i64> as tagged union let option_type = context.struct_type(&[ context.i8_type().into(), // tag: 0 = None, 1 = Some i64_type.into(), // value (only valid for Some) ], false); // Pattern matching function let match_param_types = vec![BasicMetadataTypeEnum::StructType(option_type)]; let match_fn_type = i64_type.fn_type(&match_param_types, false); let match_function = module.add_function("match_option", match_fn_type, None); let entry_block = context.append_basic_block(match_function, "entry"); let none_block = context.append_basic_block(match_function, "match_none"); let some_block = context.append_basic_block(match_function, "match_some"); let merge_block = context.append_basic_block(match_function, "merge"); builder.position_at_end(entry_block); let option_param = match_function.get_nth_param(0).unwrap().into_struct_value(); // Extract tag field let tag_value = builder.build_extract_value(option_param, 0, "tag").unwrap().into_int_value(); // Switch on tag let zero_tag = context.i8_type().const_int(0, false); let one_tag = context.i8_type().const_int(1, false); let is_none = builder.build_int_compare(IntPredicate::EQ, tag_value, zero_tag, "is_none").unwrap(); builder.build_conditional_branch(is_none, none_block, some_block).unwrap(); // None case: return 0 builder.position_at_end(none_block); let none_result = i64_type.const_int(0, false); builder.build_unconditional_branch(merge_block).unwrap(); // Some case: extract and return value builder.position_at_end(some_block); let some_value = builder.build_extract_value(option_param, 1, "some_value").unwrap().into_int_value(); builder.build_unconditional_branch(merge_block).unwrap(); // Merge results builder.position_at_end(merge_block); let result_phi = builder.build_phi(i64_type, "match_result").unwrap(); result_phi.add_incoming(&[ (&none_result, none_block), (&some_value, some_block), ]); builder.build_return(Some(&result_phi.as_basic_value())).unwrap(); }
Generated LLVM IR:
define i64 @match_option({ i8, i64 } %0) {
entry:
%tag = extractvalue { i8, i64 } %0, 0
%is_none = icmp eq i8 %tag, 0
br i1 %is_none, label %match_none, label %match_some
match_none:
br label %merge
match_some:
%some_value = extractvalue { i8, i64 } %0, 1
br label %merge
merge:
%match_result = phi i64 [ 0, %match_none ], [ %some_value, %match_some ]
ret i64 %match_result
}
Complex Pattern Matching with Guards
Pattern matching with additional conditions:
#![allow(unused)] fn main() { // Y Lang: match (x, y) { (0, _) => "zero x", (_, 0) => "zero y", (a, b) if a == b => "equal", _ => "other" } // This requires multiple decision points and guard evaluation let tuple_type = context.struct_type(&[i64_type.into(), i64_type.into()], false); let str_type = context.ptr_type(Default::default()); // String representation let complex_match_type = str_type.fn_type(&[BasicMetadataTypeEnum::StructType(tuple_type)], false); let complex_match = module.add_function("complex_match", complex_match_type, None); let entry = context.append_basic_block(complex_match, "entry"); let check_x_zero = context.append_basic_block(complex_match, "check_x_zero"); let check_y_zero = context.append_basic_block(complex_match, "check_y_zero"); let check_equal = context.append_basic_block(complex_match, "check_equal"); let case_x_zero = context.append_basic_block(complex_match, "case_x_zero"); let case_y_zero = context.append_basic_block(complex_match, "case_y_zero"); let case_equal = context.append_basic_block(complex_match, "case_equal"); let case_other = context.append_basic_block(complex_match, "case_other"); let merge = context.append_basic_block(complex_match, "merge"); builder.position_at_end(entry); let tuple_param = complex_match.get_nth_param(0).unwrap().into_struct_value(); // Extract tuple elements let x = builder.build_extract_value(tuple_param, 0, "x").unwrap().into_int_value(); let y = builder.build_extract_value(tuple_param, 1, "y").unwrap().into_int_value(); builder.build_unconditional_branch(check_x_zero).unwrap(); // Check if x == 0 builder.position_at_end(check_x_zero); let zero = i64_type.const_int(0, false); let x_is_zero = builder.build_int_compare(IntPredicate::EQ, x, zero, "x_is_zero").unwrap(); builder.build_conditional_branch(x_is_zero, case_x_zero, check_y_zero).unwrap(); // Check if y == 0 (and x != 0) builder.position_at_end(check_y_zero); let y_is_zero = builder.build_int_compare(IntPredicate::EQ, y, zero, "y_is_zero").unwrap(); builder.build_conditional_branch(y_is_zero, case_y_zero, check_equal).unwrap(); // Check if x == y (guard condition) builder.position_at_end(check_equal); let x_equals_y = builder.build_int_compare(IntPredicate::EQ, x, y, "x_equals_y").unwrap(); builder.build_conditional_branch(x_equals_y, case_equal, case_other).unwrap(); // Case implementations would create string constants and branch to merge... // Each case creates its result and branches to merge block with PHI node }
Advanced Optimization Patterns
Tail Call Optimization
For recursive lambdas and functions:
#![allow(unused)] fn main() { // Enable tail call optimization for recursive calls let recursive_call = builder.build_call(function, &args, "tail_call").unwrap(); recursive_call.set_tail_call(true); // This helps LLVM optimize recursive patterns }
Inline Assembly for Performance Critical Code
When Y Lang needs low-level operations:
#![allow(unused)] fn main() { // Inline assembly for special operations let asm_type = context.void_type().fn_type(&[i64_type.into()], false); let inline_asm = context.create_inline_asm( asm_type, "nop".to_string(), "r".to_string(), true, // has side effects false, // is align stack None, ); builder.build_call(inline_asm, &[i64_type.const_int(42, false).into()], "asm_call").unwrap(); }
Function Specialization
Creating specialized versions of generic functions:
#![allow(unused)] fn main() { // Template: fn map<T, U>(arr: [T], f: T -> U) -> [U] // Specialized: fn map_i64_to_f64(arr: [i64], f: i64 -> f64) -> [f64] fn specialize_function( context: &Context, module: &Module, generic_name: &str, type_args: &[BasicTypeEnum] ) -> FunctionValue { // Generate specialized function name let specialized_name = format!("{}_{}", generic_name, mangle_types(type_args)); // Create specialized function with concrete types // Implementation depends on the specific generic function // Return specialized function module.get_function(&specialized_name).unwrap() } }
Error Handling in Advanced Constructs
Safe Pattern Matching
Ensure exhaustiveness and prevent runtime errors:
#![allow(unused)] fn main() { fn validate_pattern_match( patterns: &[Pattern], input_type: &Type ) -> Result<(), String> { // Check pattern exhaustiveness if !is_exhaustive(patterns, input_type) { return Err("Pattern match is not exhaustive".to_string()); } // Validate pattern types for pattern in patterns { if !pattern.matches_type(input_type) { return Err(format!("Pattern {:?} doesn't match type {:?}", pattern, input_type)); } } Ok(()) } }
Closure Environment Validation
Ensure captured variables are valid:
#![allow(unused)] fn main() { fn validate_closure_capture( captured_vars: &[Variable], closure_scope: &Scope ) -> Result<(), String> { for var in captured_vars { if !closure_scope.can_capture(var) { return Err(format!("Cannot capture variable {:?} in closure", var.name)); } if var.is_moved() { return Err(format!("Cannot capture moved variable {:?}", var.name)); } } Ok(()) } }
This comprehensive coverage of advanced constructs provides the foundation for implementing Y Lang's sophisticated language features in LLVM, emphasizing proper memory management, type safety, and optimization considerations for complex control patterns.